By the 31st century, humanity has spread to thousands of worlds, while a handfull of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs, war machines of articulated armor loaded with autocannons, missile launchers, lasers, and beam weapons. Piloting them are Mech Warriors, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarriors are popular heroes, and their exploits are the stuff of legends.
As a MechWarrior of the Draconis Combine, Minobu Tetsuhara was bound by Bushido--a code that demands loyal service--to the devious Warlord Grieg Samsonov. But when the mercenaries refused to renew their contract with Samsonov, Minobu was instructed to destroy the Wolf's Dragons, one of the Combine's most elite mercenary units. Now Bushido dictates that Minobu oppose his honorable foe...
Theodore Kurita is heir apparent to the Draconis Combine, one of the most powerful realms of the Inner Sphere. But the Draconis Combine has never been a place of smooth transitions. Kurita's perilous journey to power is a twenty-year odyssey of lethal encounters and narrow escapes. And at the end awaits the most dangerous foe of all, the man whom Theodore must one day oppose--his own father.
The year is 3030. For the past 300 years, since the Star League collapse and the rise of the Five Successor States, these mortal enemies have fought over space, land and politics. But a new threat looms just outside the Inner Sphere. The descendants of an old Star League general, the Clans--bred to be the best military force humanity has ever seen--have come to take what they believe is rightfully theirs.
And so continues the saga of the Clan invasion begun in 3030. Jaime Wolf has brought the leaders of the Inner Sphere together to put to rest old blood feuds. But old hatreds and suspicions die hard, and, still, the very survival of the Successor States hinges on battling warriors equipped with BattleMechs far superior to their own and another threat lurking in their very midst...
And so continues the saga of the Clan invasion. With secret aid from ComStar--the Terran-based sect that serves as the keeper of the Inner Sphere's technological secrets--the Clans' BattleMech warriors have been incredibly successful in their campaign of invasion. But ComStar has its own reasons for giving aid to the enemy, and if its strategy proves successful, the Inner Sphere worlds will finally be reunited under ComStar's rule...
Using fast and furious hit-and-run tactics, Marcus GioAvanti and mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them--because their latest employer resides in that remote and mysterious region of space known as the Periphery. Marcus and his Angels will have to face the real force behind the hostilities--the deadly religious cult known as Word of Blake...